Friday, 27 April 2012
Sunday, 22 April 2012
Thursday, 12 April 2012
Most eve PVPers are risk averse, myself included. Nobody likes to lose, and when we're offered the choice between taking a risk and making a relatively small change which would eliminate that risk, it's only natural that most people choose the latter. How many times have you seen someone wait until they had overwhelming numbers before taking a fight that they could have won anyway, or reship from something comparable to their opponent into something larger or more powerful? We rationalise it as common sense - why would we risk losing when we could win? Fighting fair is, after all, not what eve is about.
However in my experience, some of the best fights come when we put ourselves in a high risk situation and come out ahead. By avoiding fights where there is a risk of losing, are we in fact cheating ourselves out of our own enjoyment?
Friday, 6 April 2012
Back when I was relatively new to Eve, I was part of a small hisec carebear alliance. Our corp had some pretensions to PVP and lowsec, but realistically none of us really knew much outside of hisec missioning to the point where your faithful narrator, having been on the receiving end of a few uneventful hisec wars and with a whole 2 killmails under my belt, was the corp's leading expert on the subject.
I remember one of the other corps in our alliance recruited someone who owned a carrier, and they wanted to move it closer to our base of operations. Having never dealt with capitals before, we just found a quiet lowsec system and lit our cyno at a safespot to bring the carrier in, before having it warp to station and dock up. Looking back, this was a pretty dangerous thing to do - had anyone chosen to warp to our cyno it wouldn't have been hard for them to tackle our carrier, or at the very least kill our solitary cyno rapier. By blind luck nobody did so, and it wasn't until some time later that I realised just how bad an idea that had been. So how should we have done it?
Note that this article deals simply with moving capital ships in a non-combat sense. This is not a guide to hotdropping or using a capital ship in combat.
Sunday, 1 April 2012
The Secure Commerce Commission obviously got a good bulk deal on these ships, because they seem to hand them out at every possible opportunity - if you're like me, I expect you have a whole fleet of such ships distributed across the Eve universe, each of them secretly joyous that you didn't just trash them like all those other guys.
When something is as common, and as...well... free as a rookie ship, it's easy to brush them off as worthless. However, could there be more to these ships than simply a container for that free unit of tritanium? In this article, we'll look at just how effective these often underrated platforms can be in PVP.
The Altruist is the Eve Online blog of Azual Skoll, PVP instructor and small gang PVPer.
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