As you probably know, I spend a lot of time talking to people who aren't very experienced in PVP. Along the way I hear a lot of the same misconceptions, and I'd like to take a moment to set a few of them straight (or at least, post lots of words about them in the hope that it helps somebody out!)
I originally had a list of about 10 of these, but rather than terrifying you with a wall of text I've narrowed it down to 5. Hopefully anyone who has taken a class with me already knows most of these, but for those who haven't, hopefully there's something in here for you.
Friday 25 February 2011
Monday 14 February 2011
Nullsec Regions - Curse
Today, I'd like to take a break from my regular theme to talk about something slightly different.
Agony spent the last couple of months living in Curse. Having been around the block a bit as far as 0.0 regions go, I found it interesting how the geography of the region affected the pvp to be had there.
Agony spent the last couple of months living in Curse. Having been around the block a bit as far as 0.0 regions go, I found it interesting how the geography of the region affected the pvp to be had there.
Wednesday 9 February 2011
Skirmish Interceptors Part 2 - Creating Kills
In any PVP situation, you'll find two kinds of people: kill participants and kill creators. If you want to know which you are, think of the last few kills you've been on and ask yourself whether those kills would still have happened if you hadn't been there. If the answer if no, then contratulations - you're a kill creator.
Skirmishing is absolutely a kill-creating position. There are very few other roles in the fleet where you're so directly responsible for the gang's success (the obvious one being the FC). What's more you're usually acting alone, so when you get the gang a kill, it's you and you alone who created that kill. That's a pretty great thing to be able to say, don't you think?
We talked last time about the kind of ship you'll want for a skirmishing role. If you haven't read that post already, I recommend you do so before reading on. What I'd like to talk about now, is how you actually go about getting those kills.
Skirmishing is absolutely a kill-creating position. There are very few other roles in the fleet where you're so directly responsible for the gang's success (the obvious one being the FC). What's more you're usually acting alone, so when you get the gang a kill, it's you and you alone who created that kill. That's a pretty great thing to be able to say, don't you think?
We talked last time about the kind of ship you'll want for a skirmishing role. If you haven't read that post already, I recommend you do so before reading on. What I'd like to talk about now, is how you actually go about getting those kills.
Labels:
interceptors,
skirmishing,
tackle
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The Altruist is the Eve Online blog of Azual Skoll, PVP instructor and small gang PVPer.
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